emMinecraft: Xbox 360 Edition/em, developed by 4J Studios, was released on May 9, 2012. The game was made available by its creator Markus Persson in May 2009 before an official release in November 2011. There is also improved lighting, textures and shadows and, quite simply, the game looks stunning for such a vast title. emMinecraft/em is a survival sandbox game developed by Mojang Studios. The new features for the remastered edition include a bump in graphical fidelity to 1080p and far greater draw distances, making the game look fit for the Xbox One. However, you'll be best to try doing things in the day time as the night is a lot more scary and difficult to progress in. Like games like Grand Theft Auto 5 and other open world equivalents, missions are scattered around the huge landscapes and you can zip around completing them. This gameplay feature ensures that you are more careful than you would be in most zombie titles. But as you can level characters up while you play, that might not be so great as you could lose all the bonuses you've accumulated along the way. Instead, you take control of another character in your survivor group. Zombies: An Examination of Zombieism in Games', in Proceedings of DiGRA 2013: Defragging Game. It also features the same "permadeath" feature that makes the original so interesting in that, once the character you are controlling dies, they stay dead. State of Decay (Undead Labs, US 2013/Xbox 360 et al.).
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